Object-Oriented language

By: aathishankaran Emailed: 1768 times Printed: 2515 times    

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 Objects

            An object is a "package” of data; a collection of properties (variables) and methods (functions) all classed under a single name. For example, imagine that there was an object named car. We could say that the car object possesses several properties: make, model, year, and color, for example. We might even say that car possesses some methods: go(), stop(), and reverse(). Although car is obviously fictional, you can see' that its properties and methods all relate to a common theme. 

In JavaScript you may create your own objects for storing data. More commonly, though, you will use the many "built-in” objects which allow you to work with, manipulate, and access the Web page and Web browser. This set of pre-existing objects is known as the "Document Object Model". 

Document Object Model 

Often referred to as the DOM, this object model is a hierarchy of all objects "built in” to JavaScript. Most of these objects are directly related to characteristics of the Web page or browser. The reason we qualify the term "built in” is because the DOM is technically separate from JavaScript itself. That is, the JavaScript language specification, standardized by the ECMA, does not actually specify the nature or specifics of the DOM. Consequently, Netscape and Microsoft have developed their own individual DOM's which are not entirely compatible. Additionally, the DOM stands apart from JavaScript because it could theoretically be accessed by other scripting languages as well. 

Below is a graphical chart illustrating a high-level view of Netscape's DOM. Microsoft's DOM is actually a superset of Netscape's, and so the chart below actually represents a subset of Microsoft's own DOM. 

Properties

Access the properties of an object with a simple notation: objectName.propertyName. Both the object name and property name are case sensitive, so watch your typing. Because a property is essentially a variable, you can create new properties by simply assigning it a value. Assuming, for instance, that carObj already exists (we'll learn to create a new object shortly), you can give it properties named make, model, and year as follows: 

carObj.make="Toyota";

carObj.model="Camry";

carObj.year=1990;

document.write(carObj.year) ; 

A JavaScript object, basically, is an array. If you're familiar with other languages you probably recognize an array as a collection of values residing within a single named data structure. You can access an object's properties either using the objectName.propertyName syntax illustrated above, or by using an array syntax: 

carObj[nmake"]="Toyota";

carObj[nmodel"]="Camry";

document.write(carObj["year"]); 

Methods 

Unlike a basic data array, an object can also contain functions, which are known as methods when part of an object. You call a method using the basic syntax: objectName.methodName(). Any arguments required for the method are passed between the parentheses, just like a normal function call. 

For example, the window object possesses a method named close (), which simply closes the specified browser window: 

window.close ();


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