Cocoa Tutorials

What is Cocoa? A brief history of Cocoa.

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 153242

The story of Cocoa starts with a delightful bit of history. Once upon a time, two guys named Steve started a company called Apple Computer in their garage. The company grew rapidly, so they hired an experienced executive named John Sculley to be its CEO. After a few conflicts, John Sculley moved Steve Jobs to a position in which he had no control over the company at all. Steve Jobs left to form another computer company, called NeXT Computer.
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Programming Language used in Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 153241

Objective-C is a simple and elegant extension to C, and mastering it will take about two hours if you already know C and an object-oriented language, such as Java or C++.
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Tools for Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 153213

All the tools for Cocoa development come as part of the Mac OS X Developer Tools, and you get them for free with Mac OS X. Although the developer tools will add about a dozen handy applications to your system, you will use primarily two applications: Xcode and Interface Builder. Behind the scenes, the GNU C compiler (gcc) will be used to compile your code, and the GNU debug
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Objects, Classes, Methods, and Messages in Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 153230

What is an object? An object is like a C struct: It takes up memory and has variables inside it. The variables in an object are called instance variables. So when dealing with objects, the first questions we typically ask are: How do you allocate space for one? What instance variables does the object have? How do you destroy the object when you are done with it?
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Life Cycle of a Cocoa Application

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 153250

Let's briefly discuss the chronology of an application: When the process is started, it runs the NSApplicationMain function, which creates an instance of NSApplication. The application object reads the main nib file and unarchives the objects inside. The objects are all sent the message awakeFromNib. Then the application object checks for events.
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Frameworks in Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 153223

A framework is a collection of classes that are intended to be used together. In other words, the classes are compiled together into a reusable library of code. Any related resources are put into a directory with the library. The directory is renamed with the extension .framework. You can find the built-in frameworks for your machine in /System/Library/Frameworks.
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Tools for Cocoa Programming

What is Cocoa? A brief history of Cocoa.

Programming Language used in Cocoa Programming

Objects, Classes, Methods, and Messages in Cocoa Programming

Frameworks in Cocoa Programming

Life Cycle of a Cocoa Application

Archived Comments

1. Very usefull tutorial, but I've got a question:
View Tutorial          By: Wolfgang Marcos at 2011-05-16 11:12:19

2. Hay can you send me complete code to make connecti
View Tutorial          By: 9COOL at 2010-02-22 08:10:47

3. Does anybody know how to force using IPv6 by my la
View Tutorial          By: Marcin at 2011-05-17 05:24:51

4. Thank you Sir.
View Tutorial          By: Dinesh at 2015-08-25 10:41:30

5. is good bot not full
View Tutorial          By: amin parishani iran at 2010-07-07 10:51:33

6. When i run the program,Iam getting this

View Tutorial          By: anitha at 2008-12-17 21:37:36

7. great thanks a lottttttttttttttttt
View Tutorial          By: reshma at 2011-06-13 04:35:44

8. This article helped me a lot to learn struts 2 and
View Tutorial          By: Shiv Prakash at 2012-12-07 07:37:35

9. This is all the code that you need for creating dr
View Tutorial          By: subduedjoy at 2012-03-20 20:52:18

10. Hey this code is very helpful......can you please
View Tutorial          By: Preetam Purbia at 2010-03-01 04:25:47