Cocoa Tutorials

What is Cocoa? A brief history of Cocoa.

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 308

The story of Cocoa starts with a delightful bit of history. Once upon a time, two guys named Steve started a company called Apple Computer in their garage. The company grew rapidly, so they hired an experienced executive named John Sculley to be its CEO. After a few conflicts, John Sculley moved Steve Jobs to a position in which he had no control over the company at all. Steve Jobs left to form another computer company, called NeXT Computer.
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Programming Language used in Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 308

Objective-C is a simple and elegant extension to C, and mastering it will take about two hours if you already know C and an object-oriented language, such as Java or C++.
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Tools for Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 308

All the tools for Cocoa development come as part of the Mac OS X Developer Tools, and you get them for free with Mac OS X. Although the developer tools will add about a dozen handy applications to your system, you will use primarily two applications: Xcode and Interface Builder. Behind the scenes, the GNU C compiler (gcc) will be used to compile your code, and the GNU debug
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Objects, Classes, Methods, and Messages in Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 308

What is an object? An object is like a C struct: It takes up memory and has variables inside it. The variables in an object are called instance variables. So when dealing with objects, the first questions we typically ask are: How do you allocate space for one? What instance variables does the object have? How do you destroy the object when you are done with it?
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Life Cycle of a Cocoa Application

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 308

Let's briefly discuss the chronology of an application: When the process is started, it runs the NSApplicationMain function, which creates an instance of NSApplication. The application object reads the main nib file and unarchives the objects inside. The objects are all sent the message awakeFromNib. Then the application object checks for events.
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Frameworks in Cocoa Programming

  • 2010-09-03
  • Comments
  • Aaron Hillegass
  • 308

A framework is a collection of classes that are intended to be used together. In other words, the classes are compiled together into a reusable library of code. Any related resources are put into a directory with the library. The directory is renamed with the extension .framework. You can find the built-in frameworks for your machine in /System/Library/Frameworks.
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Tools for Cocoa Programming

What is Cocoa? A brief history of Cocoa.

Programming Language used in Cocoa Programming

Objects, Classes, Methods, and Messages in Cocoa Programming

Frameworks in Cocoa Programming

Life Cycle of a Cocoa Application

Archived Comments

1. any body who have a full source code of the progra
View Tutorial          By: progra at 2013-02-11 12:37:34

2. very nice..thank you so much.all the concepts are
View Tutorial          By: Priya at 2013-01-01 07:39:04

3. Thank for your clear explanation
View Tutorial          By: htnga at 2009-04-05 18:43:25

4. Please tell me the process, how to compile the mid
View Tutorial          By: Manish at 2008-11-14 13:33:43

5. hi issac thank you for your sample. can you please
View Tutorial          By: edwin at 2009-05-20 22:04:14

6. Thanks! It worked fine for me.
View Tutorial          By: John Franklin at 2009-04-02 10:37:44

7. Hy plz help me for also draw to flowchart.........
View Tutorial          By: khadija at 2010-11-13 11:38:31

8. Hi Nithya,
yes you can do that see the tut

View Tutorial          By: Ramlak at 2009-03-04 01:20:01

9. hi,
can you send me more examples regarding

View Tutorial          By: Ram M at 2015-10-05 06:32:27

10. i don't understand the input attributes can u plea
View Tutorial          By: dhanalakshmi at 2011-05-05 07:10:25